So, the average age of a person in Second Life is 32, however, the use of Second Life increases dramatically as your physical age increases. So as you go from age 30 to age 60 -- and there are many people in their sixties using Second Life -- this is also not a sharp curve -- it's very, very distributed -- usage goes up in terms of, like, hours per week by 40 percent as you go from age 30 to age 60 in real life, so there's not -- many people make the mistake of believing that Second Life is some kind of an online game. Actually it's generally unappealing -- I'm just speaking broadly and critically -- it's not very appealing to people that play online video games, because the graphics are not yet equivalent to -- I mean, these are very nice pictures, but in general the graphics are not quite equivalent to the fine-tuned graphics that you see in a Grand Theft Auto 4.
Dakle, prosječna dob osobe u Second Life je 32, Međutim, korištenje Second Life dramatično povećava kao i svoje fizičko dobi povećava. Dakle, kao i ti ići u dobi od 30 do 60 godina - a tu su i mnogi ljudi u njihovim šezdesetim godinama koristi Second Life - ovo također nije oštar krivulja - to je vrlo, vrlo distribuira - korištenje ide gore u pogledu, kao što su, nekoliko sati tjedno za 40 posto kao i ti ići u dobi od 30 do 60 godina u stvarnom životu, tako da se ne - mnogi ljudi čine pogrešku vjerujući da je Second Life neka vrsta on-line igre. Zapravo je to općenito neprivlačan -- ja sam samo govorim široko i kritički -- nije jako privlačan za ljude koji igraju on-line video igre, jer grafika nije još uvijek jednako -- mislim, to su vrlo lijepe slike, ali općenito grafike nisu sasvim jednake finim grafikama koje vidite u Grand Theft Auto 4.